using UnityEngine;
using System.Collections;

public class CameraScript : MonoBehaviour
{
	//Global variables
	public GameObject playerCharacter;
	public GameObject playerCamera;
	public GameObject playerLight;
	
	// Use this for initialization
	void Start()
	{
		
	}
	
	// Update is called once per frame
	void Update()
	{
		
	}
}
